Mechanics of Gaming

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Mechanics of Gaming
Class Description & Purpose:

Incorporate the elements of games to develop high quality learning assessments and/or instructional activities in their units.

  • Explore resources to incorporate gaming
  • Evaluate the mechanics of games

Develop a "mental model" of how they will incorporate the elements of games into one of their units.

Class Level:  

Introductory - Getting started in an area, examples of possible entry points for implementation, foundational components of a practice/strategy, or big picture thinking around a practice/strategy.


Audience:  K-12 Teachers


Point of contact for class:

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